Prospects
Created for Ludum Dare 59 with the theme of Signal. Inspired by the crafting systems in Star Wars Galaxies.
You play as a prospector on a rocky border planet. Your goal is to triangulate mineral deposits and extract resources to sell and upgrade your equipment. Further details can be found on the in-game tutorial page.
Controls - full KBM - partial controller (no interface binds):
[WASD] or [Left Joystick] - Movement, will also cancel mineral collection
[Tab] or [Y] - Open and close the Scanner interface
[E] or [A] - To interact with the merchantbot, Frank, and your hoverbike
[Shift] or [Right Shoulder] - Will allow you to sprint when on foot
[C] or [Right Trigger] - Will start or cancel mineral collection
[Esc] or [Start] - Pause game or close any currently open interfaces
Made in Godot 4.x
All graphics made by me using Illustrator with the exception of two icons from https://game-icons.net/, courtesy of Lorc and Delapouite.
Audio courtesy of various artists from Freesound.org:
https://freesound.org/people/Peter_Gross/
https://freesound.org/people/earthsounds/
https://freesound.org/people/newagesoup/
https://freesound.org/people/kernschall/
| Status | Prototype |
| Platforms | HTML5 |
| Author | Bobap |
| Made with | Godot |
| Tags | Ludum Dare, Ludum Dare 59, signal |
| Links | Ludum Dare |
| Content | No generative AI was used |



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